Major urban agglomerations Shanghai 14,; Beijing 10,; Guangzhou 8,; Shenzhen 7,; Wuhan 7,; Tianjin 7,; Chongqing 6,; Shenyang 4,; Dongguan 4,; Chengdu 4,; Xi'an 3,; Harbin 3,; Nanjing 3,; Guiyang 3,; Dalian 3,; Changchun 3,; Zibo 2,; Kunming 2,; Hangzhou 2,; Qingdao 2,; Taiyuan 2,; Jinan 2,; Zhengzhou 2,; Fuzhou 2,; Changsha 2,; Lanzhou 2, Average household size8 3. Vital statistics Birth rate per 1, population
There are replies you may not give. There are comments you may not make. There are truths you may not tell, in the world of public relations, for the public are fickle, and behave as a mob.
A mob in all its feral, brutal depravity, lacking any and all of the qualities we laud upon humanity that allow us to feel so smug over all of the hapless animals that we raise ourselves over.
And we are all, whether we admit it or not in public, under strict censorship of the mob. Even admitting that the mob censors our thoughts and feelings and the expression thereof is risky. The mob may notice. Some parts of the internet glory in the mob. Even mentioning 4chan is risky. Our own blog is mercilessly and ruthlessly moderated with a low-orbit ion cannon.
But let me talk to you about the dark side of indie public relations a bit. They are easily dealt with on your own bit of the internet. Quite often you let them ramble on, and they spool out more than enough rope to hang themselves, and as often as not, a bunch of fans will come whaling in on them.
Trolls are more problematic elsewhere. When a troll starts to spout shit on some high-profile and influential site on the internet, you have a problem. If it was just some random argument on some random site between a couple of random usernames… who cares?
Who gives a crap? And all is well. That is not true. You are not a very nice person. By which I mean, independent game developers get more nasty shit from gamers than they get praise.
Right now you are preparing to lecture me about how I talk to customers, or how I deserve to be broke and unsucessful. I wonder just how many other creative industries have to deal with customers like this. Then again, maybe all of them do.
I just make games, so I happen to know about the games side of things. Maybe a musician can chime in and tell me how shitty people can be. The internet hates you. Were I being politically correct right now and toeing the party line I would instantly disagree with myself.
Do not argue with the trolls! You make yourself look bad! Look at fucking Phil Fish! Look at what happened to him! Poor Phil, we say. He meant well but he lost his cool. He let the internet bring out his naughty, bad side. The side that spoke what he actually thought and felt. Look what the internet did to him!
If only Phil had kept his mouth shut, we say.Subscribe now and save, give a gift subscription or get help with an existing subscription.
feelthefish.com Gallery of Books And Toys courtesy Arvind Gupta the Toy Maker. Have fun and learn through Toys and Books.
Page by Samir Dhurde. Growing up in the 80’s, I was always fascinated by driving. Especially since my Dad sported the racing gloves and drove a stick shift Corola throughout the decade.
Therefore, naturally, I wanted to be just like him. I knew that wasn’t going to happen until I became an adult, which was a. The toys and games market comprises a wide range of toys and games products, includi ng art and craft, building and other learning and hobby sets/toys, dolls, jigsaw, board and card games, action figures, die cast models, soft toys and outdoor games and sports toys/games.
Global Toys & Games Industry The global toys and games industry is expected to hit the $ billion mark by , according to research from Global Industry Analysts. In recent years the market has been influenced by changing consumer tastes, with children opting for more sophisticated video games and electronic toys.
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